wasanin gwada ilimi

Lura: don kunna sigar wayar hannu juya juya allo

Wasanin gwada ilimi A ƙasa za mu nuna muku duk abin da kuke buƙatar sani don fahimtar wannan kyakkyawan wasan. Daga ma'anar asalinsa, asalinsa, fa'idodinsa, nau'ikan wasanin wasa da ke wanzu da kuma dabarun magance shi cikin sauri.

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    Wasanin gwada ilimi: Yadda ake wasa mataki-mataki 😀

    Don yin a Tantance kan layi kyauta, dole kawai bi wadannan umarnin mataki-mataki:

    1 mataki. Bude burauzar da kuka fi so ku je gidan yanar gizon wasan Emulator.online

    2 mataki. Da zaran ka shiga gidan yanar gizo, wasan za a riga an nuna su akan allo. Dole ne kawai ku buga wasa kuma zaka iya fara zaɓar abin wuyan da ka fi so. Zaka iya zaɓar hoton da ka fi so, kuma bayan ka zabi shiHakanan zaka iya zaɓar adadin guda ɗaya wanda ƙwaƙwalwar zata kasance.

    Mataki na 3. Ga wasu maballin masu amfani. Iya "Ara ko cire sauti", Bada maballin"Play"Kuma fara wasa, zaka iya"Dakata"da"Sake kunnawa"kowane lokaci.

    Mataki na 4. Haɗa dukkan ɓangarorin wuri ɗaya ta yadda za a ƙirƙira hoton da kuka zaɓa.

    Mataki na 5. Bayan kammala wasa, danna "Sake kunnawa" yi wasu wasanin gwada ilimi.

    Menene wuyar warwarewa? 🧩

    Un wuyar warwarewaYana da wasan da aka ƙirƙira shi da wasu abubuwa daban-daban waɗanda dole ne a haɗa su don ƙirƙirar gaba ɗaya, gabaɗaya adadi, taswira ko hotuna. Wannan tsohon wasa ne. Ba tare da wata shakka ba, ɗayan kyawawan abubuwan nishaɗi ga yara da manya. Bugu da ari, yana ba da gudummawa ga ci gaba da jerin fa'idodin psychomotor.

    Amma duk wanda yake tunanin cewa ba da daɗewa ba aka ƙirƙira wannan ba daidai bane. Kamar yadda na ce, ya tsufa sosai. Kuma, da farko, ƙirƙirawar sa ta wata manufa ce.

    Asalin Tatsuniya ☝️

    taswirar taswira

     

    Kodayake masana tarihi ba za su iya cewa ga lokacin da abin ya faru ba, akwai ra'ayoyi game da asalinsa.

    Ofayan da aka yarda dashi shine mai zane-zanen Ingilishi, John Spilsbury, ya ƙirƙira wasan. Domin ɗalibansa su koyi ilimin ƙasa, a cikin 1760 John ya ƙirƙiri gutsuttsura tare da sassan duniya. Tare, sun kirkiri taswirar duniya. Ta amfani da allon katako da katako, Spilsbury bai wa ɗalibansa nishaɗi da ilimantarwa.

    Pero wasu suna cewa 'yan Sinawa ne suka kirkiri wannan wuyar warwarewarTangram Abun wasa ne na da a China. Yana da guda bakwai kawai, amma suna ba da izinin samuwar hotuna da yawa. Koyaya, ya banbanta da kacici-kacicin da muka saba dashi.

    A zahiri, bayan ƙirƙirar Spilsbury, wuyar warwarewa ta zama sananne sosai. Wato, an yi su da hannu, don haka sun kasance masu tsada sosai. Was kawai a cikin Juyin Masana'antu (1760-1820 / 1840) cewa abin wuyar warwarewa ya zama mai rahusa. Wannan saboda ci gaban fasaha na juyin juya halin Sun ba da kayan aikin da ake buƙata don yin abin wasan cikin sauri da rahusa.

    A lokacin Babban Takaitawa (1929), abin wasan ƙwallon ya sami ci gaba a cikin samarwa. Akwai ma akwai wuyar warwarewa don anin 10 a awa ɗaya! Fiye da duka, mutane suna neman gamsuwa da gamsuwa lokacin da suke wasa da abin wasan yara.

    Asalin kalmar Puzzle

    Kalmar Puzzle (wuyar warwarewa a cikin harshen Spanish) sananne ne kuma ana amfani dashi a duk duniya. Asalin sa shine Ingilishi. Asalin tushen asalinsa ya fito ne daga Latin, daga fi'ilin Latin zan saka (yana nufin saka).

    Yadda ake puzzle: Tukwici

    Zabi wuyar warwarewa mafi dacewa

    Nunin shekarun akan marufin yana da taimako, amma bai kamata a yi amfani dashi azaman ma'aunin keɓance ba. Hakanan la'akari da masaniyar ɗanku da wannan wasan. Idan yaron ba shi da ƙwarewar da ta gabata, ba da fifiko ga samfuran da ke da ƙananan sassa, har sai ya saba da shi.

    Samun yanayi mai dacewa don hawa

    Da zarar an sayi ƙwaƙwalwa, yana da mahimmanci zabi daidaitaccen tsari don haɗuwa. Zai fi dacewa, wurin ya zama tsit, inda babu cunkoson mutane.

    Ka tuna cewa wannan aikin yana buƙatar mai da hankali sosai kuma yawan surutu ko motsi na iya tsoma baki. Da wannan a zuciya, yana da kyau a zaɓi kusurwar ɗakin ko wani ɗakin da ke da babban tebur.

    Hakanan, yana da matuqar mahimmanci a tattare da motsin rai kuma kar a yada abubuwa da zarar kun dawo gida, saboda zasu iya bata, wanda hakan zai haifar da takaici. Ka yi tunanin, bayan kwanakin sadaukarwa, za ku ga cewa hoton bai cika ba.

    Yi amfani da samfuri azaman jagora

    Amfani da jagora a matsayin abin dubawa shawara ce da ba za a iya watsi da ita ba. Mafi yawan lokuta, abin wasan kansa yana kawo haifuwa na hoton da za'a tattara.

    Bar wannan samfurin ya zama mai sauƙi ga duk wanda ke taimakawa tare da tsarin taron, don haka za su iya komawa gare shi lokacin da suke da tambayoyi. A wannan yanayin, hankali ga daki-daki na iya kawo canji da saurin kammalawa.

    Fara tare da ɓangaren kusurwa

    Arshenmu na ƙarshe ya shafi bayyana ma'anar mafi kyawun tsarin taro, kanta. A wannan ma'anar, ana ba da shawarar farawa tare da kusurwa, wanda sassansa suna da madaidaiciyar tarnaƙi. Wannan hanyar, zaku iya tsara girman girman hoton.

    Idan yawan gutsunan yana da girma sosai, mafi girma a duniya ya haɗu da wasu masu ban sha'awa Guda dubu 40 , toshe taro na iya zama babban zaɓi, musamman idan akwai yara da ke shiga. Kowannensu na iya ɗaukar nauyin ƙananan abubuwa sannan babba ya ɗauki alhakin haɗa su.

    Kusan kusan ƙarshen, muna ba da ƙarin jagora guda ɗaya: tilasta dacewa tsakanin ɓangarorin halayen ne mara kyau. Lokacin da ka fahimci cewa basu dace ba, nemi wasu hanyoyin don kar ka lalata su.

    Fa'idodi na wasa wasanin gwada ilimi😀

    Wasanin gwada ilimi

     

    Lallai kun ji labarin wuyar warwarewa amfanin. Yadda wannan nau'in wasan ke motsa kwakwalwa yana da ban sha'awa kuma ya ƙare da samar da fa'idodi marasa adadi ga mutanen shekaru daban-daban.

    Haɗa ƙananan ƙananan kuma iya samar da kwamiti a ƙarshen shine kyakkyawan aikin motsa jiki ga tsofaffi, manya, matasa da yara, musamman wadanda ke matakin karatu.

    Gabaɗaya, ƙwaƙwalwa tana da kyau don ƙwaƙwalwa kuma idan aka yi amfani da ita a makaranta, galibi a ilimin yara, yana ba da damar koyo sosai. Shin kuna son ƙarin sani game da fa'idar amfani da wannan kayan aiki a makaranta, menene ƙa'idodinta ko waɗanne fa'idodi yake bayarwa ga mutanen da suke son haɗawa da wuyar warwarewa? Ci gaba da karatu.

    1- wuyar warwarewa na motsa kwakwalwa

    Babbar gudummawa ta farko da aka bayar a fagen ilimi, tun da wuyar warwarewar ta motsa kwakwalwa. Saboda haka, da haɓaka ƙwarewar haɓaka babbar fa'ida ce.

    Aikin yana da tasiri kai tsaye ga ikon yaro na magance matsaloli, kara tunani da kuma inganta kwarewar ku. Ilimin lambobi, launuka, siffofi, taswira, sarari, zirga-zirga, da sauran fannonin ilimi da yawa ana iya motsa su.

    2- Kwallewa yana da kyau don tunawa

    Wani bangare mai dacewa na amfani da wuyar warwarewa shine cewa yana da kyau ƙwaƙwalwar . Wannan gudummawar tana da mahimmanci ga mutanen da ke da matsalolin da suka shafi mantawa.

    Wannan yana faruwa, sabili da haka, gano madaidaiciyar yanki ga kowane ɗayan yana sa mutum ya tara bayanai game da tsarin da kuma ire-iren su. Shin zaku iya tunanin saka wannan aikin don tsofaffi masu fama da matsalar ƙwaƙwalwar ajiya?

    3- Puwarewa yana haɓaka haɗin mota

    Akwai wani lokaci na ƙuruciya waɗanda ƙananan yara ke buƙatar haɓaka ƙwarewar motar su. Hannun sa da yatsun sa har yanzu basu san nisa da sarrafa abubuwa ba.

    Saboda haka, abin wuyar warwarewa da ake nufi da wannan masu sauraren yana son haɓaka haɓaka motar har ma a yarinta . Ingoƙarin daidaita ɗaya ƙaramin yanki zuwa ɗayan babban abin ƙarfafa ne don sarrafa motsin hannu, idanu, da hannu.

    Koyaya, ya kamata a daidaita wuyar warwarewa don takamaiman shekarun yaron, tare da manya, launuka masu launuka da abubuwa masu sauƙi. Hakanan ya shafi manya ko tsofaffi tare da matsalolin daidaitawa.

    4- Rikicin yana haifar da mu'amala tsakanin jama'a

    Lokacin makaranta shine lokacin daidaitawa ga yara. Kirkirar abokai da tantance kungiyoyi da kuma fahimtar al'umma sune mahimman manufofin yaran makaranta.

    Kuma don cimma wannan burin, da wuyar warwarewa babbar kayan aiki ce don zamantakewa . Yayin wasa, yara na iya ma'amala, haɗa kai, gasa, cin nasara, muhawara, raba nasarori da rashin nasara tare da ɗayan ajin.

    5- Tatsuniya yana karfafa fahimta

    Wannan wasan yana karfafa tunanin yara 'yan makaranta. Basirar lura, kamantawa, bincikowa da hada abubuwa ra'ayoyi ne da zasuyi amfani da ilimin kowane yaro .

    Waɗannan fa'idodin sun faɗaɗa zuwa samartaka da girma, kasancewar ƙimar da ke da ƙima a fagen ƙwararru. Hasashen manyan kamfanoni game da damar kasuwancin ana iya haifuwa cikin yarinta, tare da abubuwan da suka dace.

    Nau'in wasanin gwada ilimi 🧩

    A kasuwa, ƙwaƙwalwar tana da nau'i iri-iri. Kuma yana da kyau a tuna cewa zasu iya samun abubuwa daban-daban ba wai kawai waɗanda aka ɗora a madaidaiciyar ƙasa ba kuma a cikin girma ɗaya.

    Mafi yawan nau'ikan wasanin gwada ilimi sune: Bedlam's Cube, Magic Cube, Sum Cube, Pentaminos da Tangram. Gano ƙarin cikakkun bayanai game da waɗannan samfuran Puzzles:

    Kwancen Bedlam

    Kwancen Bedlam

    Wannan wasan ya kunshi Abubuwa 13 wadanda suka zama cikakku daya.Wata wuyar warwarewa ce da Bruce Bedlam ya ƙirƙira. A cikin duka, akwai guda goma sha uku waɗanda aka yi su da cubes. Manufar ita ce a hada kwalliya 4 x 4 x 4 kuma a zama mai kirkira, tunda kalubalen shine a nemo daya daga cikin hanyoyi sama da dubu 19 da za a yi.

    Rubik Cube

    Rubik Cube

    Wannan sigar ita ce mafi shahara tsakanin mashahuri a cikin tsarin 3D.

    Kuburan sihiri tsohuwar ƙawarmu ce. Sunan hukuma Rubik's Cube, sunan da ke girmama mai kirkirar sa, Ernő Rubik daga Hungary. An ƙirƙira shi a cikin 1974 kuma an haife shi babba - ya lashe kyautar wasan shekara. Shekarun 1980 sune ƙarshen wannan wuyar warwarewa, wanda har yanzu ya ci gaba a yau.

    Sum Cube

    soma wuyar warwarewa

    Su ne cubes na polyethylene waɗanda tare suke samar da kuubu.

    Wannan wani nau'i ne mai wuyar warwarewa. Piet Hein ne ya kirkireshi, wanda ya kirkireshi bayan ya halarci aji makanikai. Wasan yana amfani da cubes polyethylene cubes guda bakwai waɗanda suka haɗu suka zama kwalliya 3 x 3 x 3. Waɗannan ɓangarorin sun haɗu sama da siffofin taro 240.

    Pentamine

    pentamine

    Wannan wuyar warwarewa yana da murabba'i biyar da aka shirya ta hanyoyi daban-daban. Gabaɗaya, akwai tsare-tsaren Pentaminó 12. Wannan wuyar warwarewa ta sa Tetris ko Rampart wasannin komputa. Wannan wasan ya karfafa shahararren Tetris.

    Tangram

    tangram

    El tangram Yana da guda bakwai kawai waɗanda zasu iya ƙirƙirar sama da adadi 5,000.

    Wannan shi ne wuyar warwarewa ko jigsaw na gargajiya, idan aka kwatanta da nau'ikan kasuwancin yau. An haife shi ne a cikin China tare da abubuwa bakwai kuma a tare suna haifar da adadi da yawa. Encyclopedia ya tafi har zuwa bayyana cewa yana yiwuwa a tattara sama da adadi 5,000. Ba tare da wata shakka ba, ya kasance wahayi ne ga wasannin wuyar warwarewa tare da irin wannan mashahurin girman a yau.

    Curiosities

    • El babbar wuyar warwarewa ne mai suna "Keith Haring: sake dubawa sau biyu"Yana da guda 32,256, yakai kimanin 5.44mx 1.92m kuma kayan da aka kwantara masu nauyin kilogram 17.
    • Haihuwa na zanen "Haɗuwa"ta Jackson Pollock ana ɗaukarsa ɗayan mawuyacin wahalar da za a iya haɗawa.
    • A shekarar 1997, a cikin kasar Peru, kungiyar ‘yan daba ta Movimento Revolucionario Tupac Amaru ta mamaye gidan jakadan na Japan, tare da mutane sama da 72 da aka yi garkuwar da su kuma suka ji haushin tattaunawar, sun nemi hakan. 2,000 wuyar warwarewa. Hakan ya faru ne domin wadanda aka yi garkuwar su samu abin sha'awa kuma tattaunawa ba ta dame su ba.
    • A cikin 1933, wasanin gwada ilimi ya fara zama kwali. Mafi mahimmanci, ya sanya shi mai rahusa, har ma ya samar da tallace-tallace kusan miliyan 10 a mako!

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    Idan kuka ci gaba da amfani da wannan rukunin yanar gizon ku yarda da amfanin kukis. Ƙarin Bayani